Cooking Dash – PlayFirst

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Link to App Store and Play Store

• Create innovative cooking stations, boosts, chefs, and autochefs (NPC auto food preparer) using and building upon a component based system with C++/C in cocos2d-x for commonly used station parts and Lua for specialized gameplay scripting
• Spontaneously prototyped a cat prep recipe as a boost for fun on the side which got shipped later

• Fix bugs and add features to tools used by developers, artists, and designers to ensure their workflow is as efficient and intuitive as possible to create kickass games
• Helped create the spinoff system to generate extra revenue with less engineering effort, revamped prep kitchen screen to sort useful prep recipes per level/restaurant
• Collaborate with UI and game designers to come up with the best intuitive and fun designs for players.
• Closely work with artists to come up with innovative gameplay solutions.
• Fix bugs and add features to tools used by developers, artists, and designers to ensure their workflow is as efficient and intuitive as possible to create kickass games
• Mentor new developers and lead new content creation for Cooking Dash.