Shadowlands: Battle for Glory – GREE International


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Link to YouTube page that has town building, research, and training gameplay: Town Gameplay Video

Developed activity feed with modular activities architecture to work with multiple activity related features throughout the game
Wrote MySQL statement to gather all of the artifacts from the artifacts table in the database and sorted them based on category and whether the player can craft them > Scripted inheritable JSON configurations and anchor point system to create reusable and constraint based UI for features such as crafting, bookmarks, activities, and main menu

Used Cocos2D for efficient rendering of placards in town and world
Modified the regex in localization Python script to correctly and efficiently grab all of the strings presented to the user in the game