Link to YouTube page that has town building, research, and training gameplay: Town Gameplay Video
• Developed activity feed with modular activities architecture to work with multiple activity related features throughout the game
• Wrote MySQL statement to gather all of the artifacts from the artifacts table in the database and sorted them based on category and whether the player can craft them > Scripted inheritable JSON configurations and anchor point system to create reusable and constraint based UI for features such as crafting, bookmarks, activities, and main menu
• Used Cocos2D for efficient rendering of placards in town and world
• Modified the regex in localization Python script to correctly and efficiently grab all of the strings presented to the user in the game